June 04, 2021 at 07:00 PM
Flutter is an open-source mobile application platform developed by Google. Flutter apps are written in Dart programming language. In this talk, we will briefly discuss other cross-platform solutions and how Flutter is different. You will learn to build applications for multiple platforms (Android, iOS, Web, and Desktop) from a single code base.
May 14, 2021 at 07:00 PM
In this talk, Raymond will introduce us to Pipedream, a service that lets you build complex workflows easily by stitching together different steps into a process that can be run by HTTP, schedule, and more.
April 23, 2021 at 07:00 PM
Rust is a powerful compiled language that protects your actions. As a JavaScript developer, sometimes new APIs can be unfamiliar to us. Let's dive into Rust's Options, Results, and more will help you translate your existing programming knowledge into Rust's ecosystem.
March 12, 2021 at 07:00 PM
Are you confused about how authentication and authorization relate to GraphQL APIs? You’re not alone! It’s no secret that learning auth is hard on its own, let alone on top of GraphQL. In this talk, Sam will show how to demystify auth while learning how to use JSON Web Tokens (JWTs) with GraphQL APIs! After discovering why controlling access to APIs is so challenging and ways that can be used to solve it, Sam will step through how to handle authorization in the GraphQL server. This talk will use JavaScript examples, but the principles will apply to other tech. By the end, you’ll feel a whole lot better about tackling auth in GraphQL!
February 05, 2021 at 07:00 PM
In this talk we will discuss best practices in continuous integration and deployment techniques when committing code to GIT and deploying to AWS Lambda by using webhooks and AWS CodePipeline. Additionally, we will discuss how we can use this technique to adopt a developer hands off approach to code deployment, allowing the developers to write more code and features, and worry less about deploying.
January 22, 2021 at 07:00 PM
Making games for mobile and desktop is not as complicated as it once was. You don't need to be a great designer nor do you need to be a great programmer to create a truly amazing and enjoyable game.
With the availability of game development frameworks, you can build cross-platform games, in most circumstances for free. Some of the popular game development frameworks include:
- Unity with the C# programming language
- Phaser with the JavaScript programming language
- Unreal Engine with the C++ programming language
In this session we'll explore some of the basics behind creating games with the Unity game development framework and the C# programming language. We'll use free media assets from the Unity Asset Store when building a game.
December 11, 2020 at 07:00 PM
Learn how to utilize mutable data storage in React using refs! This talk will help you understand refs and their full potential: not just accessing HTML elements, but as mutable storage, dual-directional data binding, and much more!
November 13, 2020 at 06:00 PM
A progressive web app is a way to bring a native app experience into the browser, therefore the idea is to have a progressive enhancement of your app, but during our development process we have to keep in mind a few factors in order to make it. During this talk, we are going to discuss possible architectures of a PWA, how we can make sure to apply the right offline strategy (including cache) and which are the tools that can help us to deliver web apps that are fast and progressive (for real!).