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Rust for JS Devs: Action Chaining and More

April 23, 2021 at 07:00 PM

Rust is a powerful compiled language that protects your actions. As a JavaScript developer, sometimes new APIs can be unfamiliar to us. Let's dive into Rust's Options, Results, and more will help you translate your existing programming knowledge into Rust's ecosystem.

Becoming a 'Secret' Agent: Securing Your GraphQL Backend with JWTs

March 12, 2021 at 07:00 PM

Are you confused about how authentication and authorization relate to GraphQL APIs? You’re not alone! It’s no secret that learning auth is hard on its own, let alone on top of GraphQL. In this talk, Sam will show how to demystify auth while learning how to use JSON Web Tokens (JWTs) with GraphQL APIs! After discovering why controlling access to APIs is so challenging and ways that can be used to solve it, Sam will step through how to handle authorization in the GraphQL server. This talk will use JavaScript examples, but the principles will apply to other tech. By the end, you’ll feel a whole lot better about tackling auth in GraphQL!

From Code to Lambda - A Journey

February 05, 2021 at 07:00 PM

In this talk we will discuss best practices in continuous integration and deployment techniques when committing code to GIT and deploying to AWS Lambda by using webhooks and AWS CodePipeline. Additionally, we will discuss how we can use this technique to adopt a developer hands off approach to code deployment, allowing the developers to write more code and features, and worry less about deploying.

Making Games and Taking Names

January 22, 2021 at 07:00 PM

Making games for mobile and desktop is not as complicated as it once was. You don't need to be a great designer nor do you need to be a great programmer to create a truly amazing and enjoyable game.

With the availability of game development frameworks, you can build cross-platform games, in most circumstances for free. Some of the popular game development frameworks include:

  • Unity with the C# programming language
  • Phaser with the JavaScript programming language
  • Unreal Engine with the C++ programming language

In this session we'll explore some of the basics behind creating games with the Unity game development framework and the C# programming language. We'll use free media assets from the Unity Asset Store when building a game.

React Refs: The Complete Story

December 11, 2020 at 07:00 PM

Learn how to utilize mutable data storage in React using refs! This talk will help you understand refs and their full potential: not just accessing HTML elements, but as mutable storage, dual-directional data binding, and much more!

Progressive for Real, Improve Your PWA Performance

November 13, 2020 at 06:00 PM

A progressive web app is a way to bring a native app experience into the browser, therefore the idea is to have a progressive enhancement of your app, but during our development process we have to keep in mind a few factors in order to make it. During this talk, we are going to discuss possible architectures of a PWA, how we can make sure to apply the right offline strategy (including cache) and which are the tools that can help us to deliver web apps that are fast and progressive (for real!).

Cross-Platform Desktop Apps with Electron

October 02, 2020 at 07:00 PM

Would you like to leverage your HTML, CSS, and JavaScript skills to build cross-platform desktop applications? Electron is an open source application shell created by GitHub, designed to make building great desktop applications easy. You may have already experienced Electron apps such as Atom, Slack, or Visual Studio Code. In this talk, you will learn its features, how to quickly get started, and tips from my experience building Electron applications.

Not a Machine Learning Expert? Not a Problem, AutoML is Here to Help!

September 04, 2020 at 07:00 PM

What if you could take all the best practices from expert data scientists and roll it into an easy-to-use software package that any developer could use? What if it could automatically prepare your dataset, try different machine learning approaches, and combine their results to deliver high-quality predictions — and all of that with little to no code? This is the idea behind automated machine learning (AutoML). In this talk, I'll discuss some of the recent advances in AutoML and how you can use it to accelerate your data science projects. I'll also walk-through demos showing two AutoML solutions - AutoGluon, an open source AutoML library by AWS and Amazon SageMaker AutoPilot, a fully managed AutoML service on AWS.

Game Development with Phaser, JavaScript, and MongoDB

August 06, 2020 at 07:00 PM

Video games are great, but they’re a whole lot better when you can play them with friends, remotely.

So what goes into creating a multiplayer game, or any game for that matter?

In this session, we’re going to learn about Phaser, the HTML5 and JavaScript game development framework, and MongoDB for data storage and synchronization. More specifically, we’re going to see how simple it is to create a game where the data is transferred in near real-time between clients and database to give a multiplayer experience.

Building React UIs Visually

July 10, 2020 at 07:00 PM

Design tools are fast and amazing tools for thought, but for a host of reasons are limited to creating drawings rather than production assets. Engineers must instead re-create surfaces from scratch, by hand, using code. This inevitably leads to discrepancies and back-and-forth with the design team, and ultimately two sources of truth that are never truly in sync.

Plasmic is a tool to build UIs visually, currently in heavy development. It loosely resembles a design tool and aims to give the same sense of speedy iteration, but is for building maintainable, production-ready presentational components. The idea is to give developers a better and faster development experience, eliminate an entire class of visual bugs/QA/tooling, and ultimately maintain a single source of truth with design.

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Past Events [All]
  • Faster Attackers, Smarter Defenders: Security in the Age of AI
  • Let's Build JeolAI: Building Production AI Agents with Vertex AI and FastAPI
  • Local AI: Run Smarter Not Bigger
  • From Idea to iOS App in Minutes: Building with Codex and Xcode
  • Turn Enterprise Data into Contextual Answers with RAG and Microsoft Foundry
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